Loading config options ...
Loading commandline arguments ...
  key = 'loglevel', value = '2'(I)

  key = 'logtoconsole', value = '1'(I)

  key = 'snapdir', value = '<Stella$Dir>/data'(E)

  key = 'statedir', value = '<Stella$Dir>/data'(I)

  key = 'eepromdir', value = '<Stella$dir>'(E)

  key = 'cfgdir', value = '<Stella$Dir>'(I)

  key = 'framerate', value = '0'(E)

  key = 'sound', value = '1'(I)

  key = 'freq', value = '44100'(I)

Validating config options ...
Creating the OSystem ...
Stella 3.8.1
  Features: Sound Debugger Cheats
  Build 2648, using SDL 1.2.15 [NOARCH]

Base directory:       '~/.stella/'
Configuration file:   '~/.stella/stellarc'
User game properties: '~/.stella/stella.pro'

SoundSDL::SoundSDL started ...
SoundSDL::SoundSDL initialized
Attempting to use ROM launcher ...
Video rendering: Software mode
  Color: 32 bit
  Rmask = 000000ff, Rshift = 00, Rloss = 00
  Gmask = 0000ff00, Gshift = 08, Gloss = 00
  Bmask = 00ff0000, Bshift = 16, Bloss = 00

No joysticks present.
Starting main loop ...
SoundSDL::close
SoundSDL::open started ...
Sound enabled:
  Volume:      100
  Frag size:   512
  Frequency:   44100
  Channels:    2 (Hardware2Mono)


SoundSDL::open finished
Game console created:
  ROM file: /Fat32Fs::Data.$/Emulation/!Stella/Untitled.zip/TrickShot(1982)(Imagic).bin

  Cart Name:       Trick Shot (1982) (Imagic)
  Cart MD5:        24df052902aa9de21c2b2525eb84a255
  Controller 0:    Joystick in left port
  Controller 1:    Joystick in right port
  Display Format:  NTSC*
  Bankswitch Type: 4K* (4K) 


SoundSDL::close
Game console stats:
  Total frames drawn: 687
  Total time (sec):   0
  Frames per second:  inf


SoundSDL::close
SoundSDL::open started ...
Sound enabled:
  Volume:      100
  Frag size:   512
  Frequency:   44100
  Channels:    2 (Hardware2Mono)


SoundSDL::open finished
Game console created:
  ROM file: /Fat32Fs::Data.$/Emulation/!Stella/Untitled.zip/TunnelRunner(1983)(CBSElectronics).bin

  Cart Name:       Tunnel Runner (1983) (CBS Electronics)
  Cart MD5:        b2737034f974535f5c0c6431ab8caf73
  Controller 0:    Joystick in left port
  Controller 1:    Joystick in right port
  Display Format:  NTSC*
  Bankswitch Type: FA* (12K) 


SoundSDL::close
Game console stats:
  Total frames drawn: 408
  Total time (sec):   0.82
  Frames per second:  497.561


SoundSDL::close
SoundSDL::open started ...
Sound enabled:
  Volume:      100
  Frag size:   512
  Frequency:   44100
  Channels:    2 (Hardware2Mono)


SoundSDL::open finished
Game console created:
  ROM file: /Fat32Fs::Data.$/Emulation/!Stella/Untitled.zip/Thrust(V1.22)(2000)(TJ).bin

  Cart Name:       Thrust (V1.22) (2000) (TJ)
  Cart MD5:        de7bca4e569ad9d3fd08ff1395e53d2d
  Controller 0:    BoosterGrip in left port
  Controller 1:    Joystick in right port
  Display Format:  NTSC*
  Bankswitch Type: F6* (16K) 


SoundSDL::close
Game console stats:
  Total frames drawn: 361
  Total time (sec):   1.89
  Frames per second:  191.005


Finished main loop ...
Cleanup from mainSDL
SoundSDL destroyed
